![imango enderman farm imango enderman farm](https://i.ytimg.com/vi/mQGwt3CSHu8/maxresdefault.jpg)
This can culminate with 10,080 portal blocks, using 1,800 obsidian for a maximum space efficiency of 82.8%. The extreme here is to put the nether portals directly adjacent, with a 5x23x5 square of portals surrounded by a 7x23x7 square, and so on out to a 23x23x23 cube (the tops and bottoms will merge into a solid ceiling and floor, with the portal sides forming diagonals).If all the portals are to be 23-tall, the obsidian cost can be simplified to 8 n+76. A ring of size n and height h will take 8( n-1) +4( h-2) = 8 n+4 h-16 obsidian, with 4( n-3) =4 n-12 trapdoors (3n-9 logs) needed to line the inside. Note that even the inner ring can be 23 blocks tall (more portal blocks mean more spawns). However, the same practice can still be used to make a hyper-efficient farm by building portals in concentric rings (one open to each cardinal direction) from a small inner ring (usually 5x5, to have a single center block) out to the maximum of 23x23. Since the availability of larger portals, it is no longer necessary to make a prism of portals as large portals can do as well. This ensures they will move and fall even without players nearby. Returnees can be minimized by use of turtle eggs to lure zombified piglins out of the portals. (Also include a fence-gate exit, just in case you stumble in yourself!) Similarly, one must be careful not to use a portal in the Nether which takes them into the farm for the same reason. This area should have enough room for any mobs there to get away from the portal for their 15 second cooldown, so that they can then go back to the Overworld. You will need to make sure that all your farm portals lead into a containment area where the ZPs will be isolated. Without proper precautions, you may be ambushed by one or more angry ZPs when they return to the Nether though a nearby portal. One fundamental problem with Overworld gold farms is that it is occasionally possible for angered ZPs to return to the Nether through a portal, and perhaps anger others while there. Snow golems can be an alternative for pushing them around, or at least getting them moving. From here, one can use water to collect them into a fall or suffocation trap. To build a farm in the Overworld, one can build a lot of large nether portals, interlocked to save obsidian, and put signs or open trapdoors on the edges of the bottom obsidian blocks, so that zombified piglins (ZPs) will walk off.
![imango enderman farm imango enderman farm](https://i.ytimg.com/vi/fUgdbtaKnT0/maxresdefault.jpg)
Shoot ranged weapons at zombified piglins to anger them, and they converge on the cactus, which helps to kill them.įor Bedrock specific farms see the next chapter below.
![imango enderman farm imango enderman farm](https://bugs.mojang.com/secure/attachment/175885/2018-07-18_13.25.22.png)
Put hoppers connected to a large chest to collect the loot more easily rather than attaching a door to the trench since more zombified piglins might jump in and attack.Īnother strategy is to place cactus in the nether, and then stand on a block on top of it. It is done! You can also use magma blocks which only zombified piglin can spawn on(if you are on 1.16) To get maximum spawn rates, slab off the blocks in a 128 block diameter. Turn on subtitles, so you can hear when you can come out. Shoot zombified piglins and swipe at them with a sword on their legs after they jumped into the trench. The simplest zombified piglin farm is to dig a 3x3x1 trench and make a layer of dirt leaving a 1 block space. To construct a farm in the Nether, one can build platforms for zombified piglins to spawn on, with trapdoors on the edge, and place slabs on the floors of all surrounding areas (or just fill them in), so zombified piglins only spawn on those platforms.